Bennett Foddy, pictured on October 20, 2009, was the creator of QWOP.
|Alexa rank||20,425 (as of 3 February 2011)|
|Launched||November 2008 |
QWOP is a simple sports game in which you have to cover as much distance as possible. Use the four keys to move your athlete. Use the Q key to lift right thigh and W key to lift left thigh. Use P and Q keys to contract the calves of the body. If you’ve ever played QWOP, you surely must know this feeling of helplessness and humiliation when you’ve landed on your face for the 10th time and managed to move only 2 meters forward Now you can share your pain with your friend, playing QWOP: 2 Players version. Just try to move as far as you can, using the keys specified below.
QWOP is a Flash game created by Bennett Foddy and released on the Internet in 2008 to his website called 'Foddy.net'. Players play as an athlete named 'Qwop', who is participating in a 100-meter sprint event at the Olympic Games. Using only the Q, W, O and P keys, players must control the movement of the legs to make the character move forward. When the player has successfully reached 50 meters they must jump a hurdle, and at 100 meters the player is encouraged to perform a long jump, although simply passing the finish line is sufficient to complete the game.
The game has been criticized for being too hard to get good at. In early December 2010, the game had a viral popularity outbreak after video blogger Ray William Johnson reviewed a YouTube video that annotates the game, becoming the subject of an Internet meme. Despite this, the game helped Foddy’s site reach 30 million views. After the success of the game, Foddy created another flash game called 'GIRP', which was released on his site in 2011.
- ↑'Foddy.net site info'. Alexa. Retrieved 2011-02-03.
- ↑'QWOP'. The Games List. Archived from the original on 2009-07-03. Retrieved 2010-12-26.
- ↑'Browser Game Pick: QWOP (Benzido)'. 2008-11-07. Archived from the original on 2010-12-11. Retrieved 2010-12-25.
- ↑Biado, Ed (2010-12-14). 'What's so hard about QWOP?'. Manila Standard Today. Retrieved 2010-12-25.
- ↑Johnson, Ray William. 'GOOFY RUN'. =3: RayWilliamJohnson's Channel. YouTube. Retrieved 28 December 2010.
- ↑Cr1TiKaL (penguinz0). 'The Most Difficult Game Ever Created Gameplay and Commentary'. Cr1TiKaL's Channel. YouTube. Retrieved 28 December 2010.
- ↑'Web Search Interest: qwop'. Google Insights for Search. Google. Retrieved 2010-12-25.
- ↑'Current Google Insights trends: Elizabeth Edwards, QWOP and Chrome OS'. The Independent. Retrieved 2011-08-14.
- ↑'QWOP Flash Game'. Know Your Meme. Retrieved 2011-08-14.
- ↑ 10.010.1Benenson, Fred. 'Meet Bennett Foddy: The man behind QWOP and GIRP'. Wired Magazine. Retrieved 2011-08-14.
Other websites[changechange source]
Qwop World Record
Developed by Bennett Foddy, QWOP is a browser-based game intended to experiment with ragdoll physics and player coordination. Inventory control program download windows 10. The player is given the challenge of controlling a track runner through the interface of four buttons. Every one controls a different muscle, and they must keep him both moving forwards and his pose balanced.
The act of moving isn't simply a case of switching from one button to the next. Two control the muscles of each leg, the calves and the thighs respectively. How long the player holds each one down for measures how much tension is added to each muscle.
This means that the act of taking a step forwards needs to be carefully adjusted and quickly balanced out by corresponding actions. Holding down a button for too long or failing to account for a previous step will send the runner tumbling forward.
The point of QWOP is not to reach an end goal but simply to last as long as the player possibly can. Because the very act of putting one foot ahead of another is such a challenge, it works on an arcade-like points system. The longer a player manages to keep the character running for, the higher their score is. What is notable about QWOP is the fact that it's easy to both end up with no points at all, or even negative points due to a botched start. Falling to the ground at the starting line or stumbling backwards is a common mistake, especially among beginners. While QWOP is undeniably difficult even among browser-based games, that challenge and the humourous nature of the ragdoll physics has turned it into a gaming icon.